Trent Tullis

Art Director | Design Systems & Strategic Brand Experiences

I lead design systems work for XBOX Email at Ten Gun Design. I build modular frameworks that deliver consistency, efficiency, and personalization at global scale.

My Work

Design systems supporting brands that reach billions of users.
Collaborative leadership across marketing, product, and executive teams.

What I bring

1.

Deep Understanding First

I take time to really understand what the team is trying to achieve instead of just executing what’s asked. I think through different approaches before choosing a direction.

Focus on the real problem, not just the request

Explore multiple solutions before committing

Align work with actual goals and constraints

1.

Deep Understanding First

I take time to really understand what the team is trying to achieve instead of just executing what’s asked. I think through different approaches before choosing a direction.

Focus on the real problem, not just the request

Explore multiple solutions before committing

Align work with actual goals and constraints

1.

Deep Understanding First

I take time to really understand what the team is trying to achieve instead of just executing what’s asked. I think through different approaches before choosing a direction.

Focus on the real problem, not just the request

Explore multiple solutions before committing

Align work with actual goals and constraints

2.

Building Scalable Systems

I enjoy creating systems and frameworks that give teams flexibility while keeping consistency and quality high.

Design modular, reusable components

Build maintainable processes and guidelines

Create work that scales without losing quality

2.

Building Scalable Systems

I enjoy creating systems and frameworks that give teams flexibility while keeping consistency and quality high.

Design modular, reusable components

Build maintainable processes and guidelines

Create work that scales without losing quality

2.

Building Scalable Systems

I enjoy creating systems and frameworks that give teams flexibility while keeping consistency and quality high.

Design modular, reusable components

Build maintainable processes and guidelines

Create work that scales without losing quality

3.

Creative + Production Balance

I balance strong creative thinking with solid production skills — because good ideas only matter if they can actually be built and maintained well.

Strong concepts that are realistic to execute

High-quality, production-ready deliverables

Attention to both vision and craft

3.

Creative + Production Balance

I balance strong creative thinking with solid production skills — because good ideas only matter if they can actually be built and maintained well.

Strong concepts that are realistic to execute

High-quality, production-ready deliverables

Attention to both vision and craft

3.

Creative + Production Balance

I balance strong creative thinking with solid production skills — because good ideas only matter if they can actually be built and maintained well.

Strong concepts that are realistic to execute

High-quality, production-ready deliverables

Attention to both vision and craft

4.

Practical Problem Solving

I like solving problems within real constraints (timelines, technical limits, competing priorities) and finding thoughtful, workable solutions.

Resourceful under pressure

Find practical paths forward

Keep quality while meeting real-world limits

4.

Practical Problem Solving

I like solving problems within real constraints (timelines, technical limits, competing priorities) and finding thoughtful, workable solutions.

Resourceful under pressure

Find practical paths forward

Keep quality while meeting real-world limits

4.

Practical Problem Solving

I like solving problems within real constraints (timelines, technical limits, competing priorities) and finding thoughtful, workable solutions.

Resourceful under pressure

Find practical paths forward

Keep quality while meeting real-world limits

Desk with laptop, sketches, and design tools

1.

Understand First

I start by taking time to understand the real goals and constraints before jumping into design. Getting clear on the actual problem usually leads to much better outcomes.

1.

Understand First

I start by taking time to understand the real goals and constraints before jumping into design. Getting clear on the actual problem usually leads to much better outcomes.

2.

Explore Options

I like to think through multiple angles and approaches instead of defaulting to the first idea. When something feels off, I explore alternatives before committing.

2.

Explore Options

I like to think through multiple angles and approaches instead of defaulting to the first idea. When something feels off, I explore alternatives before committing.

3.

Focus on Useful Work

I prioritize creating things that are actually useful and maintainable for the people who have to use them every day — whether that’s systems, templates, or campaign assets.

3.

Focus on Useful Work

I prioritize creating things that are actually useful and maintainable for the people who have to use them every day — whether that’s systems, templates, or campaign assets.

4.

Stay Curious & Steady

I try to stay curious and optimistic, especially when projects get complicated. Keeping steady energy helps the team stay aligned and moving forward.across all devices.

4.

Stay Curious & Steady

I try to stay curious and optimistic, especially when projects get complicated. Keeping steady energy helps the team stay aligned and moving forward.across all devices.

Calm lake surrounded by pine forest

Nature Escape

Discover the beauty of natural landscapes

Woman sitting on a rock near a mountain lake
Beach dunes near the ocean
Golden mountain meadow
Sunlit forest path